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@ -1,64 +1,59 @@
import os import os
from pymxs import runtime as rt from pymxs import runtime as rt
def install_vr4life_clean(): def install_vr4life_official_style():
try: try:
# 1. PEGAR CAMINHOS # 1. PEGAR CAMINHOS
plugin_dir = os.path.dirname(os.path.realpath(__file__)).replace("\\", "/") plugin_dir = os.path.dirname(os.path.realpath(__file__)).replace("\\", "/")
startup_dir = rt.getDir(rt.name("userStartupScripts"))
loader_script_path = os.path.join(startup_dir, "VR4Life_Loader.ms")
# 2. REGISTRAR AS MACROS COM AS CATEGORIAS VISTAS NO SEU PRINT # 2. CRIAR O SCRIPT DE CARREGAMENTO (Igual ao CreateBabylonMenus.ms)
# Usamos "Immerse Games" para bater com o que já existe no seu Menu Editor # Este arquivo vai rodar toda vez que o Max abrir, garantindo que o menu exista
macro_cmd = f""" loader_content = f"""
macroScript VR4Life_Launcher
category:"Immerse Games"
tooltip:"Abrir VR4Life"
( (
on execute do python.executeFile "{plugin_dir}/run_vr4life.py" fn installVR4LifeMenu = (
) if menuMan != undefined then (
local mainMenuBar = menuMan.getMainMenuBar()
local existingMenu = menuMan.findMenu "VR4Life"
if existingMenu != undefined do menuMan.unRegisterMenu existingMenu
macroScript VR4Life_Update local newMenu = menuMan.createMenu "VR4Life"
category:"Immerse Games" local actionItem = menuMan.createActionItem "VR4Life_Launcher" "Immerse Games"
tooltip:"Atualizar VR4Life" newMenu.addItem actionItem -1
(
on execute do python.executeFile "{plugin_dir}/vr4life_updater.py" local subMenuItem = menuMan.createSubMenuItem "VR4Life" newMenu
mainMenuBar.addItem subMenuItem (mainMenuBar.numItems())
menuMan.updateMenuBar()
)
)
installVR4LifeMenu()
) )
""" """
# Escreve o arquivo na pasta Startup
with open(loader_script_path, "w", encoding="utf-8") as f:
f.write(loader_content)
# 3. REGISTRAR O MACROSCRIPT (Para o botão funcionar)
macro_cmd = (
'macroScript VR4Life_Launcher\n'
'category:"Immerse Games"\n'
'tooltip:"Abrir VR4Life"\n'
'(\n'
f' on execute do python.executeFile "{plugin_dir}/run_vr4life.py"\n'
')'
)
rt.execute(macro_cmd) rt.execute(macro_cmd)
# 3. CONSTRUÇÃO DO MENU (Lógica Babylon/Direct UI) # 4. EXECUTAR AGORA (Tentar carregar o menu imediatamente)
setup_script = """ rt.fileIn(loader_script_path)
(
local menuMgr = menuMan
local mainMenuBar = menuMgr.getMainMenuBar()
-- Limpar se existir para não duplicar
local existingMenu = menuMgr.findMenu "VR4Life"
if existingMenu != undefined do menuMgr.unRegisterMenu existingMenu
-- Criar o novo menu "VR4Life"
local newMenu = menuMgr.createMenu "VR4Life"
-- Adicionar os itens usando o nome da macro e a categoria exata
local itemLauncher = menuMgr.createActionItem "VR4Life_Launcher" "Immerse Games"
local itemUpdate = menuMgr.createActionItem "VR4Life_Update" "Immerse Games"
newMenu.addItem itemLauncher -1
newMenu.addItem itemUpdate -1
-- Injetar na barra principal antes do Help print(f">> VR4Life: Loader instalado em {loader_script_path}")
local subMenuItem = menuMgr.createSubMenuItem "VR4Life" newMenu
mainMenuBar.addItem subMenuItem (mainMenuBar.numItems())
menuMgr.updateMenuBar()
)
"""
rt.execute(setup_script)
print(">> VR4Life: Menu instalado com sucesso via Script Direto.")
return True return True
except Exception as e: except Exception as e:
print(f"Erro na instalacao: {str(e)}") print(f"Erro no estilo Babylon: {str(e)}")
return False return False
if __name__ == "__main__": if __name__ == "__main__":
install_vr4life_clean() install_vr4life_official_style()
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