main
henrique 2 months ago
parent d3172d1dce
commit bc459830ae

@ -1,75 +1,68 @@
import os
from pymxs import runtime as rt
def install_vr4life_final():
def install_vr4life_babylon_style():
try:
# 1. PEGAR CAMINHOS
plugin_dir = os.path.dirname(os.path.realpath(__file__)).replace("\\", "/")
run_script = f"{plugin_dir}/run_vr4life.py"
update_script = f"{plugin_dir}/vr4life_updater.py"
startup_dir = rt.getDir(rt.name("userStartupScripts"))
loader_ms = os.path.join(startup_dir, "VR4Life_Menu_Loader.ms")
# 2. REGISTRAR AS MACROS (Isso não depende da UI, então funciona direto)
# Usamos 647394 como ID fixo para bater com seu arquivo .mnx
# 2. CRIAR O SCRIPT DE INICIALIZAÇÃO (O "Segredo" do Babylon)
# Este arquivo ficará na pasta Startup e rodará sempre que o Max abrir
ms_code = f"""
(
fn setupVR4LifeMenu = (
if menuMan != undefined and menuMan.getMainMenuBar() != undefined then (
local mainBar = menuMan.getMainMenuBar()
local existing = menuMan.findMenu "VR4Life"
if existing != undefined do menuMan.unRegisterMenu existing
local vMenu = menuMan.createMenu "VR4Life"
-- Usamos os IDs e Nomes que estao no seu arquivo .mnx
local item1 = menuMan.createActionItem "VR4Life_Launcher" "Immerse Games"
local item2 = menuMan.createActionItem "VR4Life_Update" "Immerse Games"
vMenu.addItem item1 -1
vMenu.addItem item2 -1
local subM = menuMan.createSubMenuItem "VR4Life" vMenu
mainBar.addItem subM (mainBar.numItems())
menuMan.updateMenuBar()
return true
)
return false
)
-- Tenta executar agora e deixa um gatilho para o startup
setupVR4LifeMenu()
callbacks.addScript #systemStartup "setupVR4LifeMenu()" id:#VR4LifeMenu
)
"""
with open(loader_ms, "w", encoding="utf-8") as f:
f.write(ms_code)
# 3. REGISTRAR AS MACROS (Para os botões funcionarem)
macro_cmd = f"""
macroScript VR4Life_Launcher
category:"Immerse Games"
internalId:647394
tooltip:"Abrir VR4Life"
(
on execute do python.executeFile "{run_script}"
on execute do python.executeFile "{plugin_dir}/run_vr4life.py"
)
macroScript VR4Life_Update
category:"Immerse Games"
internalId:647394
tooltip:"Atualizar VR4Life"
(
on execute do python.executeFile "{update_script}"
on execute do python.executeFile "{plugin_dir}/vr4life_updater.py"
)
"""
rt.execute(macro_cmd)
# 3. O "ESPERADOR" (TIMER) - Resolve o erro de 'undefined'
# Ele vai tentar 10 vezes, a cada 1 segundo, até o menuMan aparecer
setup_ui_ms = """
(
global _vr_timer = dotNetObject "System.Windows.Forms.Timer"
_vr_timer.interval = 1000
global _vr_tries = 0
dotNet.addEventHandler _vr_timer "Tick" (fn onTick s e = (
_vr_tries += 1
if menuMan != undefined and menuMan.getMainMenuBar() != undefined then (
-- Se o menuMan acordou, a gente mata o erro 'undefined' aqui
local mainBar = menuMan.getMainMenuBar()
local existing = menuMan.findMenu "VR4Life"
if existing != undefined do menuMan.unRegisterMenu existing
local vMenu = menuMan.createMenu "VR4Life"
local item1 = menuMan.createActionItem "VR4Life_Launcher" "Immerse Games"
local item2 = menuMan.createActionItem "VR4Life_Update" "Immerse Games"
# Executa o loader agora mesmo para tentar criar o menu sem reiniciar
rt.fileIn(loader_ms)
vMenu.addItem item1 -1
vMenu.addItem item2 -1
local subM = menuMan.createSubMenuItem "VR4Life" vMenu
mainBar.addItem subM (mainBar.numItems())
menuMan.updateMenuBar()
s.stop()
s.dispose()
format ">> VR4Life: Interface carregada com sucesso!\\n"
) else if _vr_tries > 10 do (
s.stop()
s.dispose()
format ">> VR4Life Erro: Timeout aguardando interface.\\n"
)
))
_vr_timer.start()
)
"""
rt.execute(setup_ui_ms)
print(">> VR4Life: Scripts registrados. Aguardando interface aparecer...")
print(f">> VR4Life: Loader criado em {loader_ms}. Verifique o menu no topo.")
return True
except Exception as e:
@ -77,4 +70,4 @@ tooltip:"Atualizar VR4Life"
return False
if __name__ == "__main__":
install_vr4life_final()
install_vr4life_babylon_style()
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