main
henrique 2 months ago
parent 2702c584a6
commit bb8c20be81

@ -1,19 +1,20 @@
import os import os
from pymxs import runtime as rt from pymxs import runtime as rt
def install_vr4life_official_style(): def install_vr4life_babylon_style():
try: try:
# 1. PEGAR CAMINHOS # 1. PEGAR CAMINHOS
plugin_dir = os.path.dirname(os.path.realpath(__file__)).replace("\\", "/") plugin_dir = os.path.dirname(os.path.realpath(__file__)).replace("\\", "/")
startup_dir = rt.getDir(rt.name("userStartupScripts")) startup_dir = rt.getDir(rt.name("userStartupScripts"))
loader_script_path = os.path.join(startup_dir, "VR4Life_Loader.ms") loader_script_path = os.path.join(startup_dir, "VR4Life_Loader.ms")
# 2. CRIAR O SCRIPT DE CARREGAMENTO (Igual ao CreateBabylonMenus.ms) # 2. O SCRIPT DE CARREGAMENTO (Com Callback de Interface)
# Este arquivo vai rodar toda vez que o Max abrir, garantindo que o menu exista # O segredo do Babylon: #filePostOpen ou #systemStartup
loader_content = f""" loader_content = f"""
( (
fn installVR4LifeMenu = ( fn installVR4LifeMenu = (
if menuMan != undefined then ( -- Verifica se o menuMan existe E se a barra principal está pronta
if menuMan != undefined and menuMan.getMainMenuBar() != undefined then (
local mainMenuBar = menuMan.getMainMenuBar() local mainMenuBar = menuMan.getMainMenuBar()
local existingMenu = menuMan.findMenu "VR4Life" local existingMenu = menuMan.findMenu "VR4Life"
if existingMenu != undefined do menuMan.unRegisterMenu existingMenu if existingMenu != undefined do menuMan.unRegisterMenu existingMenu
@ -25,16 +26,26 @@ def install_vr4life_official_style():
local subMenuItem = menuMan.createSubMenuItem "VR4Life" newMenu local subMenuItem = menuMan.createSubMenuItem "VR4Life" newMenu
mainMenuBar.addItem subMenuItem (mainMenuBar.numItems()) mainMenuBar.addItem subMenuItem (mainMenuBar.numItems())
menuMan.updateMenuBar() menuMan.updateMenuBar()
return true
) )
return false
) )
-- Tenta agora
installVR4LifeMenu() installVR4LifeMenu()
-- O SEGREDO: Se falhar ou se o Max resetar, tenta de novo quando a UI estiver "viva"
callbacks.removeScripts id:#VR4LifeMenuSetup
callbacks.addScript #filePostOpen "installVR4LifeMenu()" id:#VR4LifeMenuSetup
callbacks.addScript #systemStartup "installVR4LifeMenu()" id:#VR4LifeMenuSetup
callbacks.addScript #cueConfigured "installVR4LifeMenu()" id:#VR4LifeMenuSetup
) )
""" """
# Escreve o arquivo na pasta Startup # Salva o loader na pasta Startup
with open(loader_script_path, "w", encoding="utf-8") as f: with open(loader_script_path, "w", encoding="utf-8") as f:
f.write(loader_content) f.write(loader_content)
# 3. REGISTRAR O MACROSCRIPT (Para o botão funcionar) # 3. REGISTRAR O MACROSCRIPT
macro_cmd = ( macro_cmd = (
'macroScript VR4Life_Launcher\n' 'macroScript VR4Life_Launcher\n'
'category:"Immerse Games"\n' 'category:"Immerse Games"\n'
@ -45,10 +56,10 @@ def install_vr4life_official_style():
) )
rt.execute(macro_cmd) rt.execute(macro_cmd)
# 4. EXECUTAR AGORA (Tentar carregar o menu imediatamente) # Tenta disparar uma vez agora mesmo
rt.fileIn(loader_script_path) rt.fileIn(loader_script_path)
print(f">> VR4Life: Loader instalado em {loader_script_path}") print(f">> VR4Life: Loader configurado com Callbacks em {loader_script_path}")
return True return True
except Exception as e: except Exception as e:
@ -56,4 +67,4 @@ def install_vr4life_official_style():
return False return False
if __name__ == "__main__": if __name__ == "__main__":
install_vr4life_official_style() install_vr4life_babylon_style()
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