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@ -7,7 +7,7 @@ def install_vr4life_menu_official():
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plugin_dir = os.path.dirname(os.path.realpath(__file__)).replace("\\", "/")
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plugin_dir = os.path.dirname(os.path.realpath(__file__)).replace("\\", "/")
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run_script = f"{plugin_dir}/run_vr4life.py"
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run_script = f"{plugin_dir}/run_vr4life.py"
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# 2. REGISTRAR MACROS (O padrão que o Babylon usa)
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# 2. REGISTRAR MACRO (Necessário para o botão funcionar)
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macro_cmd = (
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macro_cmd = (
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'macroScript VR4Life_Launcher\n'
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'macroScript VR4Life_Launcher\n'
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'category:"Immerse Games"\n'
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'category:"Immerse Games"\n'
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@ -18,34 +18,38 @@ def install_vr4life_menu_official():
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)
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)
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rt.execute(macro_cmd)
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rt.execute(macro_cmd)
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# 3. CONSTRUÇÃO DO MENU (Lógica idêntica ao CreateBabylonMenus.ms)
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# 3. O SEGREDO DO BABYLON: Pegar a Interface de Menu corretamente
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# Usamos um bloco MaxScript puro para garantir acesso às interfaces core
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setup_script = """
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setup_script = """
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(
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(
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-- 1. Acessar o Menu Manager
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-- Em vez de menuMan direto, usamos a interface de sistema
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local menuMgr = menuMan
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local menuMgr = maxUtils.getMainMenuManager()
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local mainMenuBar = menuMgr.getMainMenuBar()
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-- 2. Limpar se já existir (evita duplicados)
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if menuMgr == undefined then (
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local existingMenu = menuMgr.findMenu "VR4Life"
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-- Se ainda for undefined, tentamos a forma global com fallback
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if existingMenu != undefined do menuMgr.unRegisterMenu existingMenu
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menuMgr = menuMan
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)
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-- 3. Criar o novo menu
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local newMenu = menuMgr.createMenu "VR4Life"
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if menuMgr != undefined then (
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local mainMenuBar = menuMgr.getMainMenuBar()
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-- 4. Criar o item da Action (vinculado à categoria Immerse Games)
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local actionItem = menuMgr.createActionItem "VR4Life_Launcher" "Immerse Games"
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-- Limpar duplicados
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newMenu.addItem actionItem -1
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local existingMenu = menuMgr.findMenu "VR4Life"
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if existingMenu != undefined do menuMgr.unRegisterMenu existingMenu
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-- 5. Criar o SubMenu na Barra Principal
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local subMenuItem = menuMgr.createSubMenuItem "VR4Life" newMenu
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-- Criar o menu
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local newMenu = menuMgr.createMenu "VR4Life"
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-- 6. Inserir antes do Help (ou no final)
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local actionItem = menuMgr.createActionItem "VR4Life_Launcher" "Immerse Games"
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mainMenuBar.addItem subMenuItem (mainMenuBar.numItems())
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newMenu.addItem actionItem -1
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-- 7. Forçar atualização visual
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-- Adicionar na barra principal
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menuMgr.updateMenuBar()
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local subMenuItem = menuMgr.createSubMenuItem "VR4Life" newMenu
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format ">> VR4Life: Menu instalado seguindo padrao BabylonJS.\\n"
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mainMenuBar.addItem subMenuItem (mainMenuBar.numItems())
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menuMgr.updateMenuBar()
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format ">> VR4Life: Menu instalado com sucesso via MainMenuManager.\\n"
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) else (
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format ">> VR4Life Erro: Nao foi possivel obter o Menu Manager.\\n"
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)
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)
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)
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"""
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"""
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rt.execute(setup_script)
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rt.execute(setup_script)
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