You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
2439 lines
105 KiB
XML
2439 lines
105 KiB
XML
<?xml version="1.0"?>
|
|
<doc>
|
|
<assembly>
|
|
<name>UiViewModels</name>
|
|
</assembly>
|
|
<members>
|
|
<member name="T:UiViewModels.ActionContainer.GlobalSearchViewModel">
|
|
<summary>
|
|
Top-Level ViewModel object for Global Search floating widget.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.GlobalSearchViewModel.#ctor">
|
|
<summary>
|
|
default constructor
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.GlobalSearchViewModel.SearchFilterPropertyName">
|
|
<summary>
|
|
SearchFilter Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.GlobalSearchViewModel.SearchFilter">
|
|
<summary>
|
|
Current Search Filter being applied
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.GlobalSearchViewModel.ResultItemsPropertyName">
|
|
<summary>
|
|
ResultItems Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.GlobalSearchViewModel.ResultItems">
|
|
<summary>
|
|
The items that currently match the filter.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.GlobalSearchViewModel.IsFilterAppliedPropertyName">
|
|
<summary>
|
|
IsFilterApplied Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.GlobalSearchViewModel.IsFilterApplied">
|
|
<summary>
|
|
A value which indicates whether a filter is applied or not.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.GlobalSearchViewModel.ResultsThreshold">
|
|
<summary>
|
|
Threshold of items that we attempt to show to the user
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.GlobalSearchViewModel.IsWithinResultsThresholdPropertyName">
|
|
<summary>
|
|
IsWithinResultsThreshold Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.GlobalSearchViewModel.IsWithinResultsThreshold">
|
|
<summary>
|
|
A boolean that checks whether we are within a prescibed threshold of results.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.GlobalSearchViewModel.HighlightedIndexPropertyName">
|
|
<summary>
|
|
IsHighlightedIndex Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.GlobalSearchViewModel.HighlightedIndex">
|
|
<summary>
|
|
The index of the highlighted item
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ActionContainer.Toolbar">
|
|
<summary>
|
|
Toolbar VM representation
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.Toolbar.#ctor">
|
|
<summary>
|
|
default constructor
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.Toolbar.TabsPropertyName">
|
|
<summary>
|
|
Tabs Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.Toolbar.Tabs">
|
|
<summary>
|
|
Set of Tabs in toolbar
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.Toolbar.CheckForBrowseMode">
|
|
<summary>
|
|
Sets browse mode to true if any of the Tabs are browsing.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.Toolbar.TitlePropertyName">
|
|
<summary>
|
|
Titles property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.Toolbar.Title">
|
|
<summary>
|
|
The title of the toolbar, if it's floating
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.Toolbar.IsBrowseModePropertyName">
|
|
<summary>
|
|
Titles property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.Toolbar.IsBrowseMode">
|
|
<summary>
|
|
Returns true if in browser mode, false otherwise.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.Toolbar.ResetBrowseMode">
|
|
<summary>
|
|
Resets all toolbar IsBrowsing properties to false.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.Toolbar.ShowIconPropertyName">
|
|
<summary>
|
|
ShowIcon Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.Toolbar.ShowIcon">
|
|
<summary>
|
|
Toolbar shows icons at the top level
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.Toolbar.ShowTextPropertyName">
|
|
<summary>
|
|
ShowText Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.Toolbar.ShowText">
|
|
<summary>
|
|
Toolbar shows text at the top level.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.Toolbar.ShowShortcutKeysPropertyName">
|
|
<summary>
|
|
ShowShortcutKeys Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.Toolbar.ShowShortcutKeys">
|
|
<summary>
|
|
Represents the state where the toolbar is displaying the top-level tab shortcut keys.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.Toolbar.BrowseToTabByHotkey(System.Char)">
|
|
<summary>
|
|
Browses to a specific tab using its hotkey
|
|
</summary>
|
|
<param name="hotkey"></param>
|
|
</member>
|
|
<member name="T:UiViewModels.ActionContainer.ToolbarItem">
|
|
<summary>
|
|
Represents an item in the toolbar
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.ToolbarItem.#ctor">
|
|
<summary>
|
|
Standard constructor
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.ActionPropertyName">
|
|
<summary>
|
|
Action Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.Action">
|
|
<summary>
|
|
The application action associated with this item
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.OwnerPropertyName">
|
|
<summary>
|
|
Owner Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.Owner">
|
|
<summary>
|
|
The Owner of this item
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.ImagePropertyName">
|
|
<summary>
|
|
Image Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.Image">
|
|
<summary>
|
|
The small image of the item
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.ToolTipPropertyName">
|
|
<summary>
|
|
Tooltip Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.ToolTip">
|
|
<summary>
|
|
A tooltip of the item
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.TitlePropertyName">
|
|
<summary>
|
|
Title of the item
|
|
Can be either Action.MenuText or MenuItem.Title depending on whether the menu
|
|
has a custom title
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.Title">
|
|
<summary>
|
|
Title of the item
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.UseCustomTitlePropertyName">
|
|
<summary>
|
|
UseCustomTitle Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.UseCustomTitle">
|
|
<summary>
|
|
Use the menu item's custom title instead of the action item MenuText property
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.IsSeparatorPropertyName">
|
|
<summary>
|
|
IsSeparator Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.IsSeparator">
|
|
<summary>
|
|
Is a separator item rather than an action item
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.IsInFilterConditionPropertyName">
|
|
<summary>
|
|
IsInFilterCondition Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.IsInFilterCondition">
|
|
<summary>
|
|
If this item conforms to the current filter.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.IsHighlightedPropertyName">
|
|
<summary>
|
|
IsHighlighted Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.IsHighlighted">
|
|
<summary>
|
|
Whether the item is highlighted for selection.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarItem.HasAssignedIconPropertyName">
|
|
<summary>
|
|
HasAssignedIcon Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarItem.HasAssignedIcon">
|
|
<summary>
|
|
Has an assigned icon (not the missing icon)
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.ToolbarItem.Clone">
|
|
<summary>
|
|
Creates a shallow-copy of the item, where the resolved application
|
|
action is reference-copied.
|
|
</summary>
|
|
<returns>A shallow-copy of the item.</returns>
|
|
</member>
|
|
<member name="T:UiViewModels.ActionContainer.ToolbarPanel">
|
|
<summary>
|
|
A sub-panel of a toolbar
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.ToolbarPanel.#ctor">
|
|
<summary>
|
|
constructor
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.ItemsPropertyName">
|
|
<summary>
|
|
The Items property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.Items">
|
|
<summary>
|
|
The collection of items this panel holds
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.NamePropertyName">
|
|
<summary>
|
|
Name Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.Name">
|
|
<summary>
|
|
The Name of the Panel
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.StripTextPropertyName">
|
|
<summary>
|
|
StripText Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.StripText">
|
|
<summary>
|
|
This panel should not display textual descriptions.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.StripIconPropertyName">
|
|
<summary>
|
|
StripIcon Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.StripIcon">
|
|
<summary>
|
|
Determines whether icons should be shown
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsIconsOnly">
|
|
<summary>
|
|
If panel show icons only
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsHoverWhenLockOnPropertyName">
|
|
<summary>
|
|
IsOverWhenLockOn Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsHoverWhenLockOn">
|
|
<summary>
|
|
Mouse is over panel
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsHoverPropertyName">
|
|
<summary>
|
|
IsHover Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsHover">
|
|
<summary>
|
|
Whether the flyout of the panel is showing or not
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsGestureLockForFlyoutPropertyName">
|
|
<summary>
|
|
IsGestureLockForFlyout Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsGestureLockForFlyout">
|
|
<summary>
|
|
Determines if we currently in gesture lock state for determining whether the flyout
|
|
should be shown or fl
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.PostGestureLockForFlyoutPropertyName">
|
|
<summary>
|
|
PostGestureLockForFlyout Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.PostGestureLockForFlyout">
|
|
<summary>
|
|
This property reflects the value IsGestureLockForFlyout but is set after
|
|
any change is made to IsGestureLockForFlyout. We need this property because we
|
|
have an action which needs to take place deterministically after the processing of the state change for
|
|
IsGestureLockForFlyout is complete.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.RequestCloseFlyoutPropertyName">
|
|
<summary>
|
|
StripText Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.RequestCloseFlyout">
|
|
<summary>
|
|
This panel should not display textual descriptions.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsFlyoutModePropertyName">
|
|
<summary>
|
|
IsFlyoutMode Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsFlyoutMode">
|
|
<summary>
|
|
Whether the panel is in flyout mode or is being displayed linearly.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsInFlyoutPropertyName">
|
|
<summary>
|
|
IsInFlyout Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsInFlyout">
|
|
<summary>
|
|
Whether the flyout is being shown or not.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.HasBeenVisitedPropertyName">
|
|
<summary>
|
|
HasBeenVisited Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.HasBeenVisited">
|
|
<summary>
|
|
True if the panel has been visited by the user yet
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsDockedPropertyName">
|
|
<summary>
|
|
IsDocked Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsDocked">
|
|
<summary>
|
|
IsDocked Property
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsDropOnTopPropertyName">
|
|
<summary>
|
|
IsDropOnTop Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsDropOnTop">
|
|
<summary>
|
|
IsDropOnTop Property
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsDropOnBottomPropertyName">
|
|
<summary>
|
|
IsDropOnBottom Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsDropOnBottom">
|
|
<summary>
|
|
IsDropOnBottom Property
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.ToolbarPanel.ResetDropPositions">
|
|
<summary>
|
|
Reset drop positions (onTop and onBottom)
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsVisiblePropertyName">
|
|
<summary>
|
|
IsVisible Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsVisible">
|
|
<summary>
|
|
IsVisible Property
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarPanel.IsSeparatorPropertyName">
|
|
<summary>
|
|
IsSeparator Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarPanel.IsSeparator">
|
|
<summary>
|
|
IsSeparator Property
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.ToolbarPanel.Clone">
|
|
<summary>
|
|
Creates a deep copy of the panel, where all the items are copied as well.
|
|
</summary>
|
|
<returns>A deep-copy version of the panel.</returns>
|
|
</member>
|
|
<member name="T:UiViewModels.ActionContainer.ToolbarTab">
|
|
<summary>
|
|
Class to hold a toolbar that goes on a tab.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.ToolbarTab.#ctor">
|
|
<summary>
|
|
Constructor
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.ToolbarPropertyName">
|
|
<summary>
|
|
Toolbar Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.Toolbar">
|
|
<summary>
|
|
Gets the owning toolbar.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.PanelsPropertyName">
|
|
<summary>
|
|
Panels Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.Panels">
|
|
<summary>
|
|
Set of Panels in toolbar
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.NamePropertyName">
|
|
<summary>
|
|
Name Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.Name">
|
|
<summary>
|
|
The Name of the Panel
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.ShortcutKey">
|
|
<summary>
|
|
Gets the Shortcut key for this tab, or Char.MinValue if no shortcut key exists.
|
|
</summary>
|
|
<remarks>
|
|
By convention, the shortcut key is identified by placing an ampersand before it in the title.
|
|
</remarks>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.ImagePropertyName">
|
|
<summary>
|
|
Image Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.Image">
|
|
<summary>
|
|
The small image of the item
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.IsBrowsingPropertyName">
|
|
<summary>
|
|
IsBrowsing Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.IsBrowsing">
|
|
<summary>
|
|
When the tab is being browsed (is open).
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.IsHoverPropertyName">
|
|
<summary>
|
|
IsHover Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.IsHover">
|
|
<summary>
|
|
Mouse hovering above tab
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.TabFilterName">
|
|
<summary>
|
|
TabFilter Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.TabFilter">
|
|
<summary>
|
|
The current filter being applied to the tab.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.IsFilterAppliedPropertyName">
|
|
<summary>
|
|
IsFilterApplied Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.IsFilterApplied">
|
|
<summary>
|
|
Shows whether a filter is in effect on a particular tab.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.ShowTabShortcutKeyPropertyName">
|
|
<summary>
|
|
ShowTabShortcutKey Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.ShowTabShortcutKey">
|
|
<summary>
|
|
Indicates that tab should show its shortcut key, if it exists
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ActionContainer.ToolbarTab.GestureTransitionState">
|
|
<summary>
|
|
States representing the various phases of the gesture
|
|
needed to "lock" a panel.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.GestureTransitionState.Start">
|
|
<summary>
|
|
The initial state, before any point is recorded
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.GestureTransitionState.Hover">
|
|
<summary>
|
|
An in-between state when the user is moving towards a lock,
|
|
but hasn't gotten there yet
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.GestureTransitionState.Lock">
|
|
<summary>
|
|
The user is in a Lock state.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.CurrentTabFlyoutGestureStatePropertyName">
|
|
<summary>
|
|
CurrentTabFlyoutGestureState Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.CurrentTabFlyoutGestureState">
|
|
<summary>
|
|
The representative state for where we are in the gesture state machine.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.CurrentHighlightedSelectionPropertyName">
|
|
<summary>
|
|
CurrentTabFlyoutGestureState Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.CurrentHighlightedSelection">
|
|
<summary>
|
|
The current selected item.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ActionContainer.ToolbarTab.SelectionInputType">
|
|
<summary>
|
|
Input type of the last selection change.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.SelectionInputType.Mouse">
|
|
<summary>
|
|
Input by mouse
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ActionContainer.ToolbarTab.SelectionInputType.Keyboard">
|
|
<summary>
|
|
Input by Keyboard
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ActionContainer.ToolbarTab.CurrentSelectionType">
|
|
<summary>
|
|
The input type of the last selection change.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ActionContainer.ToolbarTab.GetVisibleItems">
|
|
<summary>
|
|
Gets all of the items currently being shown, filter included
|
|
</summary>
|
|
<returns>A list of items being shown</returns>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.ActionItemEventArgs">
|
|
<summary>
|
|
EventArgs containing the ICuiAction affected by the event.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemEventArgs.Action">
|
|
<summary>
|
|
The ICuiAction affected by the event.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.ActionItemExtensionProperties">
|
|
<summary>
|
|
Additional properties of an action.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.TooltipKey">
|
|
<summary>
|
|
The item's TooltipKey
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.IconPath16">
|
|
<summary>
|
|
The item's 16x16 path
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.IconPath24">
|
|
<summary>
|
|
The item's 24x24 path
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.IconPath30">
|
|
<summary>
|
|
The item's 30x30 path
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.IconPath32">
|
|
<summary>
|
|
The item's 32x32 path
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.IconPath36">
|
|
<summary>
|
|
The item's 36x36 path
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.IconPath48">
|
|
<summary>
|
|
The item's 48x48 path
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ActionItemExtensionProperties.MetaData">
|
|
<summary>
|
|
The item's metadata: a string with data separated by commas
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.CuiActionCommandAdapter">
|
|
<summary>
|
|
By deriving from this class (which includes ICommand and ICuiAction) and
|
|
placing the DLL containing the implemented class in bin\assemblies, 3ds Max will dynamically
|
|
load an instance of this class as an action in its CUI interface. When the
|
|
action is executed, it will call ICommand.Execute().
|
|
</summary>
|
|
<remarks>
|
|
This is an adapter class. A client only need to satisfy the ICuiActionCommand interface
|
|
for their class to be loaded by the managed assembly loading process. However, this
|
|
class is easier to use.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiActionCommand"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.ActionText">
|
|
<summary>
|
|
The name of the action - to be used when browsing a list
|
|
of actions.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.Category">
|
|
<summary>
|
|
The name of the category to which this action should belong.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.InternalActionText">
|
|
<summary>
|
|
This is internal text that is not used in the user interface anywhere,
|
|
but is used to uniquely identify the action. This text should be
|
|
identical across all localized versions of the product.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.InternalCategory">
|
|
<summary>
|
|
This is internal text that is not used in the user interface anywhere,
|
|
but is used to uniquely identify the action category. This text should be
|
|
identical across all localized versions of the product.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.ButtonText">
|
|
<summary>
|
|
The text that will be used if the action is instantiated in a toolbar button.
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to forward ActionText as the result.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.MenuText">
|
|
<summary>
|
|
The text that will be used if the action is instantiated in the application menu or
|
|
a quad-menu.
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to forward ActionText as the result.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.IsVisible">
|
|
<summary>
|
|
Marks whether this action should appear in a menu. This condition is evaluated
|
|
whenever a menu is shown - meaning the result can be dynamic.
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to return true.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.IsEnabled">
|
|
<summary>
|
|
Marks when this action should be available for use. This condition is evaluated
|
|
whenever a menu is shown - meaning the result can be dynamic. If False, an item
|
|
will appear "grayed out".
|
|
</summary>
|
|
<remarks>
|
|
Implementation is to forward CanExecute(null) as the result.
|
|
This implementation is non-virtual. To override the behaviour,
|
|
override and implement CanExecute from the ICommand interface.
|
|
</remarks>
|
|
<seealso cref="M:UiViewModels.Actions.CuiActionCommandAdapter.CanExecute(System.Object)"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.IsChecked">
|
|
<summary>
|
|
Implement this method if the action is "checked" (which means that the UI will show
|
|
the button as pressed, or the menu item as checked.)
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to return false.
|
|
</remarks>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiActionCommandAdapter.CanExecute(System.Object)">
|
|
<summary>
|
|
See ICommand.CanExecute()
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to return true.
|
|
</remarks>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.CuiActionCommandAdapter.CanExecuteChanged">
|
|
<summary>
|
|
The event that is raised when the value of CanExecute changes.
|
|
</summary>
|
|
<remarks>
|
|
Deriving classes can call OnCanExecuteChanged(EventArgs.Empty) to
|
|
raise this event when appropriate.
|
|
</remarks>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiActionCommandAdapter.OnCanExecuteChanged(System.EventArgs)">
|
|
<summary>
|
|
This method will raise the CanExecuteChanged event.
|
|
</summary>
|
|
<param name="args">Should be EventArgs.Empty</param>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiActionCommandAdapter.Execute(System.Object)">
|
|
<summary>
|
|
The method that is called when this action is executed.
|
|
</summary>
|
|
<param name="parameter">An optional parameter, usually
|
|
null when called from the 3ds Max CUI system.
|
|
</param>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionCommandAdapter.TooltipKey">
|
|
<summary>
|
|
Gets access to the tooltip key which is assigned to the action
|
|
The key is used to connect the action and its rich tooltip which is prepared by
|
|
Doc team.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.CuiActionDesignStub">
|
|
<summary>
|
|
This is a stub implementation of a CUI action command, for design-time
|
|
purposes. You can easily instantiate this class for designing Action-based
|
|
UI.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiActionDesignStub.#ctor">
|
|
<summary>
|
|
constructor
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiActionDesignStub.CanExecute(System.Object)">
|
|
<summary>
|
|
Sample
|
|
</summary>
|
|
<param name="parameter"></param>
|
|
<returns></returns>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.CuiActionDesignStub.CanExecuteChanged">
|
|
<summary>
|
|
sample
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiActionDesignStub.Execute(System.Object)">
|
|
<summary>
|
|
does nothing
|
|
</summary>
|
|
<param name="parameter"></param>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.ActionText">
|
|
<summary>
|
|
ActionText to reflect
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.Category">
|
|
<summary>
|
|
Category to reflect
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.InternalActionText">
|
|
<summary>
|
|
ActionText
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.InternalCategory">
|
|
<summary>
|
|
Category
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.ButtonText">
|
|
<summary>
|
|
Actiontext
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.MenuText">
|
|
<summary>
|
|
Actiontext
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.IsVisible">
|
|
<summary>
|
|
true
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.IsEnabled">
|
|
<summary>
|
|
Blank - set at construction
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.IsChecked">
|
|
<summary>
|
|
Blank - set at construction
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.TooltipKey">
|
|
<summary>
|
|
Gets access to the tooltip key which is assigned to the action
|
|
The key is used to connect the action and its rich tooltip which is prepared by
|
|
Doc team.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiActionDesignStub.ShortcutString">
|
|
<summary>
|
|
Returns the human-readable string describing the hotkey associated with the action,
|
|
if it exists.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.CuiDockableContentAdapter">
|
|
<summary>
|
|
An adapter for the ICuiDockableContent interface that provides default implementations
|
|
of many of the interface methods.
|
|
</summary>
|
|
<remarks>
|
|
This is an adapter class. A client only need to satisfy the ICuiDockableContent interface
|
|
for their class to be loaded by the managed assembly loading process. However, this
|
|
class is easier to use.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiDockableContent"/>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.#ctor">
|
|
<summary>
|
|
Constructor - initializes the DestroyOnClose property to true.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.ObjectName">
|
|
<summary>
|
|
The internal name of the docking frame.
|
|
</summary>
|
|
<remarks>
|
|
This property should be not localized since it acts as identifier
|
|
and is used by the docking layout for storing / restoring layout information.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.WindowTitle">
|
|
<summary>
|
|
The name that the CUIFrame should assume.
|
|
</summary>
|
|
<remarks>
|
|
This property should be localizable.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.ContentType">
|
|
<summary>
|
|
The Type of the user control that is created by this action.
|
|
</summary>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.InvalidateOnMoved">
|
|
<summary>
|
|
Return true if moving the CUIFrame should Invalidate the user control and
|
|
force a repaint.
|
|
</summary>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.DestroyOnClose">
|
|
<summary>
|
|
Return true if, when the CUIFrame dialog is closed, it should call DestroyWindow()
|
|
on itself. Alternatively, if false is returned here, the window will simply be
|
|
closed, but not destroyed. This would be useful if the content is expensive to
|
|
create.
|
|
</summary>
|
|
<remarks>
|
|
The default implementation does destroy the content on close.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiDockableContent"/>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.CreateDockableContent">
|
|
<summary>
|
|
This method is called by the managed assembly loading process process
|
|
when it is ready to create and show the managed user control.
|
|
</summary>
|
|
<returns>
|
|
An instance of the Control to create and place as the root object
|
|
in a CUIFrame.
|
|
</returns>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.SetContentDockMode(System.Object,UiViewModels.Actions.DockStates.Dock)">
|
|
<summary>
|
|
This is a callback function that 3ds Max calls when the CUI frame is docked
|
|
or floated from the main application frame.
|
|
</summary>
|
|
<remarks>
|
|
By default, this fucntion does nothing. Implement this method to notify content of
|
|
docking changes.
|
|
</remarks>
|
|
<param name="dockableContent">An instance of a Control returned by CreateDockableContent().</param>
|
|
<param name="dockMode">The new dock state of the CUIFrame.</param>
|
|
<seealso cref="M:UiViewModels.Actions.CuiDockableContentAdapter.CreateDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.DockingModes">
|
|
<summary>
|
|
The dock modes that this control supports.
|
|
</summary>
|
|
<remarks>
|
|
By default, this property is implemented to only return the Top docking
|
|
position as a possible dock mode.
|
|
</remarks>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.CuiDockableContentAdapter.ResettingConfiguration">
|
|
<summary>
|
|
This should be raised when this component is asked to reset its configuration
|
|
to factory defaults.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.RaiseResettingConfiguration">
|
|
<summary>
|
|
Raises the ResettingConfiguration event.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.OnResettingConfiguration(System.EventArgs)">
|
|
<summary>
|
|
Raises the ResettingConfiguration event with the passed in parameters.
|
|
</summary>
|
|
<param name="args">normally EventArgs.Empty</param>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.CuiDockableContentAdapter.SavingConfiguration">
|
|
<summary>
|
|
This should be raised when this component is currently saving out its current state.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.RaiseSavingConfiguration(System.String)">
|
|
<summary>
|
|
Raises the SavingConfiguration event with the passed in file name.
|
|
</summary>
|
|
<param name="aFilename">The full path of the file where the configuration is being saved.</param>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.OnSavingConfiguration(UiViewModels.Actions.CuiDockableContentConfigEventArgs)">
|
|
<summary>
|
|
Raises the SavingConfiguration event with the passed in parameters.
|
|
</summary>
|
|
<param name="args">EventArgs that store the target filename</param>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.CuiDockableContentAdapter.LoadingConfiguration">
|
|
<summary>
|
|
This should be raised when this component is currently loading in a persisted state.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.RaiseLoadingConfiguration(System.String)">
|
|
<summary>
|
|
Raises the LoadingConfiguration event with the passed in file name.
|
|
</summary>
|
|
<param name="aFilename">The full path of the file where the configuration is being loaded from.</param>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentAdapter.OnLoadingConfiguration(UiViewModels.Actions.CuiDockableContentConfigEventArgs)">
|
|
<summary>
|
|
Raises the LoadingConfiguration event with the passed in parameters.
|
|
</summary>
|
|
<param name="args">EventArgs that store the target filename</param>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.DocksMaximized">
|
|
<summary>
|
|
By default, control docks maximized.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.IsMainContent">
|
|
<summary>
|
|
By default, the control is not considered a main toolbar.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.ActionText">
|
|
<summary>
|
|
The name of the action - to be used when browsing a list
|
|
of actions.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.Category">
|
|
<summary>
|
|
The name of the category to which this action should belong.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.InternalActionText">
|
|
<summary>
|
|
This is internal text that is not used in the user interface anywhere,
|
|
but is used to uniquely identify the action. This text should be
|
|
identical across all localized versions of the product.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.InternalCategory">
|
|
<summary>
|
|
This is internal text that is not used in the user interface anywhere,
|
|
but is used to uniquely identify the action category. This text should be
|
|
identical across all localized versions of the product.
|
|
</summary>
|
|
<remarks>
|
|
Required for ICuiAction.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.ButtonText">
|
|
<summary>
|
|
The text that will be used if the action is instantiated in a toolbar button.
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to forward ActionText as the result.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.MenuText">
|
|
<summary>
|
|
The text that will be used if the action is instantiated in the application menu or
|
|
a quad-menu.
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to forward ActionText as the result.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.IsVisible">
|
|
<summary>
|
|
Marks whether this action should appear in a menu. This condition is evaluated
|
|
whenever a menu is shown - meaning the result can be dynamic.
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to return true.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.IsEnabled">
|
|
<summary>
|
|
Marks when this action should be available for use. This condition is evaluated
|
|
whenever a menu is shown - meaning the result can be dynamic. If False, an item
|
|
will appear "grayed out".
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to return true.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.IsChecked">
|
|
<summary>
|
|
Implement this method if the action is "checked" (which means that the UI will show
|
|
the button as pressed, or the menu item as checked.)
|
|
</summary>
|
|
<remarks>
|
|
By default implementation is to return false.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.NeedsKeyboardFocus">
|
|
<summary>
|
|
Implement this method if your component does not capture keyboard focus when it activates.
|
|
</summary>
|
|
<remarks>Default implementation is to return true.</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentAdapter.TooltipKey">
|
|
<summary>
|
|
Gets access to the tooltip key which is assigned to the action
|
|
The key is used to connect the action and its rich tooltip which is prepared by
|
|
Doc team.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.CuiDockableContentConfigEventArgs">
|
|
<exclude />
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableContentConfigEventArgs.#ctor(System.String)">
|
|
<exclude />
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableContentConfigEventArgs.Filename">
|
|
<exclude />
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.CuiDockableWindowConnector">
|
|
<summary>
|
|
Given a ICuiDockableWindow, provides an "action-like" interface to that
|
|
Window.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableWindowConnector.#ctor(UiViewModels.Actions.ICuiDockableWindow)">
|
|
<summary>
|
|
Standard constructor.
|
|
</summary>
|
|
<param name="windowInterface">An object that implements the interface that needs to be
|
|
adapted to the action system.
|
|
</param>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.WindowContentInterface">
|
|
<summary>
|
|
Access to the wrapped interface object.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.ObjectName">
|
|
<summary>
|
|
The internal name of the docking frame.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.WindowTitle">
|
|
<summary>
|
|
An appropriate WindowTitle (though it likely won't be seen by the user).
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.ContentType">
|
|
<summary>
|
|
The Wrapped ContentType of the internal object.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableWindowConnector.CreateDockableContent">
|
|
<summary>
|
|
Access to the equivalent method of the wrapped interface.
|
|
</summary>
|
|
<returns></returns>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.ActionText">
|
|
<summary>
|
|
Stub ActionText (won't be seen by user).
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.InternalActionText">
|
|
<summary>
|
|
Stub ActionText (won't be seen by user).
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.Category">
|
|
<summary>
|
|
Stub category (won't be seen by user).
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.InternalCategory">
|
|
<summary>
|
|
Stub category (won't be seen by user).
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.DocksMaximized">
|
|
<summary>
|
|
By default, control docks maximized.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.DockingModes">
|
|
<summary>
|
|
Docking modes allowed by internal object.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.CuiDockableWindowConnector.SetContentDockMode(System.Object,UiViewModels.Actions.DockStates.Dock)">
|
|
<summary>
|
|
Forwarded to internal interface.
|
|
</summary>
|
|
<param name="dockableContent">object that is being docked</param>
|
|
<param name="dockMode">The dock mode being set (not bit masked).</param>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.CuiDockableWindowConnector.DestroyOnClose">
|
|
<summary>
|
|
Fulfills control for CuiDockableContentAdapter.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.DockStates">
|
|
<summary>
|
|
Contains the Dock enum values.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.DockStates.Dock">
|
|
<summary>
|
|
These bit values match the CUI docking bit values found in custcont.h
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.DockStates.Dock.Top">
|
|
<summary>
|
|
Allows Dock to Top of application frame
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.DockStates.Dock.Bottom">
|
|
<summary>
|
|
Allows Dock to Bottom of application frame
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.DockStates.Dock.Left">
|
|
<summary>
|
|
Allows Dock to Left of application frame
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.DockStates.Dock.Right">
|
|
<summary>
|
|
Allows Dock to Right of application frame
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.DockStates.Dock.Floating">
|
|
<summary>
|
|
All docking content can be floated, but this is used to indicate
|
|
that the content has entered Floating mode.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.DockStates.Dock.Viewport">
|
|
<summary>
|
|
Allows Docking to viewport as an Extended View
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.DockStates.DockEdgeMask">
|
|
<summary>
|
|
The mask to apply to a Dock enum to only discover the edges that it docks to.
|
|
</summary>
|
|
<remarks>
|
|
Bits found beyond this mask are not related to the dock edge.
|
|
</remarks>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.ICuiAction">
|
|
<summary>
|
|
This base interface should be implemented if the user wants to expose a new
|
|
CUI action whose entry-point is a .NET assembly.
|
|
</summary>
|
|
<remarks>
|
|
This is actually the root interface of two other important interfaces -
|
|
ICuiActionExecuteNotifier and ICuiDockableContent. By implementing those
|
|
interfaces in a DLL that targets the bin\assemblies folder of a 3ds Max
|
|
install, you will see them appear in the standard CUI dialog under the
|
|
category specified below.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.CuiActionCommandAdapter"/>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.ActionText">
|
|
<summary>
|
|
The name of the action - to be used when browsing a list
|
|
of actions.
|
|
</summary>
|
|
<remarks>
|
|
This is equivalent to DescriptionText in the ActionItem C++ SDK class.
|
|
This property should be localized.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.Category">
|
|
<summary>
|
|
The name of the category to which this action should belong.
|
|
</summary>
|
|
<remarks>
|
|
When dynamically loading actions, a category will be created if an
|
|
action is declared to be part of a, as of yet, undeclared category.
|
|
This property should be localized.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.InternalActionText">
|
|
<summary>
|
|
This is internal text that is not used in the user interface anywhere,
|
|
but is used to uniquely identify the action. This text should be
|
|
identical across all localized versions of the product.
|
|
</summary>
|
|
<remarks>
|
|
Normally you would have the ActionText property refer to a localized
|
|
resource entry, while this text can and should be hardcoded into the code.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.InternalCategory">
|
|
<summary>
|
|
This is internal text that is not used in the user interface anywhere,
|
|
but is used to uniquely identify the action category. This text should be
|
|
identical across all localized versions of the product.
|
|
</summary>
|
|
<remarks>
|
|
Normally you would have the Category property refer to a localized
|
|
resource entry, while this text can and should be hardcoded into the code.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.ButtonText">
|
|
<summary>
|
|
The text that will be used if the action is instantiated in a toolbar button.
|
|
</summary>
|
|
<remarks>
|
|
Equivalent to ActionItem::ButtonText() in the C++ SDK.
|
|
This property should be localized.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.MenuText">
|
|
<summary>
|
|
The text that will be used if the action is instantiated in the application menu or
|
|
a quad-menu.
|
|
</summary>
|
|
<remarks>
|
|
Equivalent to ActionItem::MenuText() in the C++ SDK.
|
|
This property should be localized.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.IsVisible">
|
|
<summary>
|
|
Marks whether this action should appear in a menu. This condition is evaluated
|
|
whenever a menu is shown - meaning the result can be dynamic.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.IsEnabled">
|
|
<summary>
|
|
Marks when this action should be available for use. This condition is evaluated
|
|
whenever a menu is shown - meaning the result can be dynamic. If False, an item
|
|
will appear "grayed out".
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.IsChecked">
|
|
<summary>
|
|
Implement this method if the action is "checked" (which means that the UI will show
|
|
the button as pressed, or the menu item as checked.)
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiAction.TooltipKey">
|
|
<summary>
|
|
Gets access to the tooltip key which is assigned to the action
|
|
The key is used to connect the action and its rich tooltip which is prepared by
|
|
Doc team.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.CuiActionAccessPoint">
|
|
<summary>
|
|
Static placeholder class.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Actions.CuiActionAccessPoint.SingletonMethodAccessPoint">
|
|
<summary>
|
|
If a class implements ICuiActionExecuteNotifier or ICuiDockableContent, the
|
|
bootstrap loader will look to see if a method with the name GetInstanceOfAction is
|
|
declared (static, with no parameters.) If so, it will assume that the action is
|
|
meant to be a singleton and will load it as such.
|
|
</summary>
|
|
<remarks>
|
|
Actions should be declared as singletons if they contain some system state that
|
|
is not serialized or discoverable using regular means.
|
|
</remarks>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.ICuiActionCommand">
|
|
<summary>
|
|
By implementing this interface and placing the DLL containing the implemented
|
|
class in bin\assemblies, 3ds Max will, as a result, dynamically
|
|
load an instance of this class as an action in its CUI interface. When the
|
|
action is executed, it will call ICommand.Execute().
|
|
</summary>
|
|
<remarks>
|
|
A client only need to satisfy the ICuiActionCommand interface
|
|
for their class to be loaded by the managed assembly loading process. However,
|
|
The CuiActionCommandAdapter class exists to make this interface easier to use.
|
|
</remarks>
|
|
<seealso cref="T:UiViewModels.Actions.CuiActionCommandAdapter"/>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.ICuiActionCreator">
|
|
<summary>
|
|
An interface that allows the client to batch-create and declare CuiActions.
|
|
</summary>
|
|
<seealso cref="T:UiViewModels.Actions.ICuiAction"/>
|
|
<seealso cref="T:UiViewModels.Actions.CuiActionCommandAdapter"/>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.ICuiActionCreator.BatchCreateActionItems">
|
|
<summary>
|
|
Implementing this action will result in the bootstrap manager calling this
|
|
method on startup to declare a batch of action items. This allows a plugin
|
|
to procedurally declare action items in bunches.
|
|
</summary>
|
|
<returns>An iterator of CuiActions to declare to the bootstrap manager.</returns>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.ICuiDockableContent">
|
|
<summary>
|
|
By implementing this interface (which includes ICuiAction), and placing
|
|
the class in a DLL that is deposited in bin\assemblies, 3ds Max will dynamically
|
|
load this class as an action in its CUI interface. When the action is executed, content
|
|
returned by ICuiDockableContent will be loaded into a CUIFrame Win32 dockable window and launched.
|
|
</summary>
|
|
<remarks>
|
|
<para>
|
|
This interface is provided as a means to quickly add a .NET WPF-based User Interface solution
|
|
to 3ds Max. In particular, this method supports creating a WPF Control which can then be
|
|
instantiated within 3ds Max.
|
|
</para>
|
|
<para>
|
|
In brief, a developer can create a WPF Control project, model a control and program the
|
|
functionality, and finally declare an action class that implements this interface and who
|
|
creates an instance of this Control. The Control will fill the CUIFrame, but otherwise
|
|
will behave as if it was created within a WPF dialog.
|
|
</para>
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.ObjectName">
|
|
<summary>
|
|
The internal name of the docking frame.
|
|
</summary>
|
|
<remarks>
|
|
This property should be not localized since it acts as identifier
|
|
and is used by the docking layout for storing / restoring layout information.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.WindowTitle">
|
|
<summary>
|
|
The name that the CUIFrame should assume.
|
|
</summary>
|
|
<remarks>
|
|
This property should be localizable.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.ContentType">
|
|
<summary>
|
|
The Type of the user control that is created by this action.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.InvalidateOnMoved">
|
|
<summary>
|
|
Return true if moving the CUIFrame should Invalidate the user control and
|
|
force a repaint.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.DestroyOnClose">
|
|
<summary>
|
|
Return true if, when the CUIFrame dialog is closed, it should call DestroyWindow()
|
|
on itself. Alternatively, if false is returned here, the window will simply be
|
|
closed, but not destroyed. This would be useful if the content is expensive to
|
|
create.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.ICuiDockableContent.CreateDockableContent">
|
|
<summary>
|
|
This method is called by the managed assembly loading process process
|
|
when it is ready to create and show the managed user control.
|
|
</summary>
|
|
<returns>
|
|
An instance of the Control to create and place as the root object
|
|
in a CUIFrame.
|
|
</returns>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.ICuiDockableContent.SetContentDockMode(System.Object,UiViewModels.Actions.DockStates.Dock)">
|
|
<summary>
|
|
This is a callback function that 3ds Max calls when the CUI frame is docked
|
|
or floated from the main application frame.
|
|
</summary>
|
|
<param name="dockableContent">An instance of a Control returned by CreateDockableContent().</param>
|
|
<param name="dockMode">The new dock state of the CUIFrame.</param>
|
|
<seealso cref="M:UiViewModels.Actions.ICuiDockableContent.CreateDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.DockingModes">
|
|
<summary>
|
|
The dock modes that this control supports.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.DocksMaximized">
|
|
<summary>
|
|
When docking on application edges, this control maximizes to fill the screen in the direction
|
|
of the dock.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.NeedsKeyboardFocus">
|
|
<summary>
|
|
A content provider can decide whether it should always have keyboard focus, or
|
|
whether max's keyboard should still work while working with this user control.
|
|
</summary>
|
|
<remarks>
|
|
In some cases it may be more appropriate to control accelerators at a finer level
|
|
of granularity. For instance, you may want the main canvas area of your control to
|
|
accept max hotkey commands, while you want to obtain keyboard focus (disable accelerators)
|
|
when selecting a sub-control (i.e. a textbox).
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableContent.IsMainContent">
|
|
<summary>
|
|
If true, this content provider will be listed in the main toolbars context menu of the
|
|
application, and will be shown and hidden accordingly.
|
|
</summary>
|
|
<remarks>
|
|
Due to the requirements of this entry point, the DestroyOnClose property will always be treated
|
|
as being 'false' if this property is true. A closed toolbar will only be hidden, not destroyed.
|
|
It will be destroyed on shutdown, as per usual.
|
|
</remarks>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.ICuiDockableContent.ResettingConfiguration">
|
|
<summary>
|
|
This should be raised when this component is asked to reset its configuration
|
|
to factory defaults.
|
|
</summary>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.ICuiDockableContent.SavingConfiguration">
|
|
<summary>
|
|
This should be raised when this component is currently saving out its current state.
|
|
</summary>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.ICuiDockableContent.LoadingConfiguration">
|
|
<summary>
|
|
This should be raised when this component is currently loading in a persisted state.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.ICuiDockableWindow">
|
|
<summary>
|
|
An interface that a Window object can implement to interact with the
|
|
Max CUI system to provide a dock-representation object.
|
|
</summary>
|
|
<remarks>
|
|
Often when a window is to dock in the main frame, it won't want to keep the exact
|
|
same representation of itself. Instead, this interface allows the Application to
|
|
query the Window for a representation or UI control which is appropriate in a doc state.
|
|
Often, the same ViewModel can be used to plug-in to the new UI control.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableWindow.ContentType">
|
|
<summary>
|
|
The Type of the user control that is created by this action.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.ICuiDockableWindow.CreateDockableContent">
|
|
<summary>
|
|
This method is called by the managed assembly loading process process
|
|
when it is ready to create and show the managed user control.
|
|
</summary>
|
|
<returns>
|
|
An instance of the Control to create and place as the root object
|
|
in a CUIFrame.
|
|
</returns>
|
|
</member>
|
|
<member name="M:UiViewModels.Actions.ICuiDockableWindow.SetContentDockMode(System.Object,UiViewModels.Actions.DockStates.Dock)">
|
|
<summary>
|
|
This is a callback function that 3ds Max calls when the CUI frame is docked
|
|
or floated from the main application frame.
|
|
</summary>
|
|
<param name="dockableContent">An instance of a Control returned by CreateDockableContent().</param>
|
|
<param name="dockMode">The new dock state of the CUIFrame.</param>
|
|
<seealso cref="M:UiViewModels.Actions.ICuiDockableWindow.CreateDockableContent"/>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableWindow.DockingModes">
|
|
<summary>
|
|
The dock modes that this control supports.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableWindow.ObjectName">
|
|
<summary>
|
|
The internal name of the docking frame.
|
|
</summary>
|
|
<remarks>
|
|
This property should be not localized since it acts as identifier
|
|
and is used by the docking layout for storing / restoring layout information.
|
|
</remarks>
|
|
</member>
|
|
<member name="P:UiViewModels.Actions.ICuiDockableWindow.WindowTitle">
|
|
<summary>
|
|
The name that the CUIFrame should assume.
|
|
</summary>
|
|
<remarks>
|
|
This property should be localizable.
|
|
</remarks>
|
|
</member>
|
|
<member name="T:UiViewModels.Actions.IDynamicActionCreator">
|
|
<summary>
|
|
Notifies 3ds Max that a new ActionItem was created dynamically after the
|
|
application initialization phase and must be published in the CUI system.
|
|
</summary>
|
|
<remarks>
|
|
To publish dynamic events from a managed plug-in placed in bin\assemblies,
|
|
create a public concrete singleton class implementing IDynamicActionCreator.
|
|
The plug-in loading system will listen for ActionItemCreated events, and
|
|
register the ICuiAction instance from the ActionItemEventArgs into 3ds Max's
|
|
action manager.
|
|
</remarks>
|
|
</member>
|
|
<member name="E:UiViewModels.Actions.IDynamicActionCreator.ActionItemCreated">
|
|
<summary>
|
|
Fires when a new ActionItem is instantiated to signal the plug-in loader
|
|
to register it within the CUI action manager.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.IRequeryStates">
|
|
<summary>
|
|
This interface should be implemented when a class needs to allow
|
|
callers to re-query its states (properties) to force binding
|
|
update.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.IRequeryStates.RequeryStates">
|
|
<summary>
|
|
This function should contain the functionality that requeries
|
|
the states (properties)
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewModelBase">
|
|
<summary>
|
|
Base class that supplies some boiler-plate for the
|
|
common ViewModel architectural patter, as used by
|
|
WPF.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ViewModelBase.RaisePropertyChanged(System.String)">
|
|
<summary>
|
|
Call this method to raise the PropertyChanged event.
|
|
</summary>
|
|
<param name="propertyName">name of property that changed</param>
|
|
<see cref="T:System.ComponentModel.INotifyPropertyChanged"/>
|
|
</member>
|
|
<member name="E:UiViewModels.ViewModelBase.PropertyChanged">
|
|
<summary>
|
|
Event for interface INotifyPropertyChanged.
|
|
</summary>
|
|
<see cref="T:System.ComponentModel.INotifyPropertyChanged"/>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewportTabs.ShowEditingPopupCommand">
|
|
<summary>
|
|
A command implementation for putting a ViewportTab
|
|
into the editing state.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ViewportTabs.ShowEditingPopupCommand.Execute(System.Object)">
|
|
<summary>
|
|
Executes the command.
|
|
</summary>
|
|
<param name="parameter">the param (expected MouseEventArgs)</param>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewportTabs.ViewportPreset">
|
|
<summary>
|
|
ViewModel class which represents a system ViewPanel preset.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ViewportTabs.ViewportPreset.#ctor">
|
|
<summary>
|
|
Constructor.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportPreset.NamePropertyName">
|
|
<summary>
|
|
Property name for Name property.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportPreset.Name">
|
|
<summary>
|
|
The name of the ViewPanel preset.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportPreset.CreateViewportFromPresetCommandPropertyName">
|
|
<summary>
|
|
Property name for CreateViewportFromPresetCommand.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportPreset.CreateViewportFromPresetCommand">
|
|
<summary>
|
|
The command to a new view panel using the current preset as a template.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportPreset.DeletePresetCommandPropertyName">
|
|
<summary>
|
|
Property name for DeletePresetCommand.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportPreset.DeletePresetCommand">
|
|
<summary>
|
|
The command to Delete a given preset from the system configuration.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportPreset.LayoutPropertyName">
|
|
<summary>
|
|
Name of Layout property.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportPreset.Layout">
|
|
<summary>
|
|
The base layout configuration of this viewport.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportPreset.TypesInLayoutPropertyName">
|
|
<summary>
|
|
Property name for TypesInLayout
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportPreset.TypesInLayout">
|
|
<summary>
|
|
Retrieves an array of the type of viewports present in this preset.
|
|
The index of the type in the array corresponds to the viewport in the screen,
|
|
with index 0 being the top left corner, and the index increasing
|
|
in a clockwise direction from there.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportPreset.IndexPropertyName">
|
|
<summary>
|
|
Property name for Index property.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportPreset.Index">
|
|
<summary>
|
|
The current index of the ViewPanel preset in the model
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportPreset.IsEditingPropertyName">
|
|
<summary>
|
|
Property name for IsEditing property.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportPreset.IsEditing">
|
|
<summary>
|
|
Whether or not we are currently editing the presets
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewportTabs.Viewports">
|
|
<exclude />
|
|
<summary>
|
|
The VM for the ViewportTabs control.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.ViewportTabs.Viewports.#ctor">
|
|
<summary>
|
|
Contructor.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.ViewsPropertyName">
|
|
<summary>
|
|
Property name for Views.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.Views">
|
|
<summary>
|
|
A collection of viewport tabs.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.PresetsPropertyName">
|
|
<summary>
|
|
Name of Presets property.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.Presets">
|
|
<summary>
|
|
A collection of the system ViewPanel presets.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.CanCreateMoreViewsPropertyName">
|
|
<summary>
|
|
Property name for CanCreateMoreViews.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.CanCreateMoreViews">
|
|
<summary>
|
|
A value which keeps track of whether the current Viewport tabbing system can create more
|
|
viewports.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.IsInAddingPropertyName">
|
|
<summary>
|
|
Property name for CanCreateMoreViews.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.IsInAdding">
|
|
<summary>
|
|
A value which keeps track of whever we are in new panel adding mode
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.IsEditingPresetsPropertyName">
|
|
<summary>
|
|
Property name for IsEditingPresets.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.IsEditingPresets">
|
|
<summary>
|
|
A value which keeps tracks whether we are in the process of editing the presets or not
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.CreateCommandPropertyName">
|
|
<summary>
|
|
Property name for CreateCommand.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.CreateCommand">
|
|
<summary>
|
|
The command to call to create a tab
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.CreatePresetCommandPropertyName">
|
|
<summary>
|
|
Property name for CreatePresetCommand.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.CreatePresetCommand">
|
|
<summary>
|
|
The command to call to create a viewport preset based on
|
|
a given viewpanel configuration.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.MainWindowHwndPropertyName">
|
|
<summary>
|
|
Property name for MainWindowHwnd.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.MainWindowHwnd">
|
|
<summary>
|
|
The main application window handle. Used for certain calculations relating
|
|
to dialog popups.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.Viewports.IsTabSettingsPanelOpenPropertyName">
|
|
<summary>
|
|
IsTabSettingsPanelOpen Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.Viewports.IsTabSettingsPanelOpen">
|
|
<summary>
|
|
Is true if any Tab Settings Panel is open.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewportTabs.ViewportTab">
|
|
<exclude />
|
|
<summary>
|
|
Acts a VM model for a Viewport Tab.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewportTabs.ViewportTab.ViewportTabStatus">
|
|
<summary>
|
|
Viewport Tab status enum
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportTabStatus.NoStatus">
|
|
<summary>
|
|
There is no status for Viewport Tab
|
|
This value should be used as default
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportTabStatus.PresetIsCreated">
|
|
<summary>
|
|
View Panel Preset is created successfully
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportTabStatus.PresetIsNotCreated">
|
|
<summary>
|
|
View Panel Preset is not created
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.NamePropertyName">
|
|
<summary>
|
|
Name property name.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.Name">
|
|
<summary>
|
|
The name of the Viewport.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewIndexPropertyName">
|
|
<summary>
|
|
ViewIndex property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.ViewIndex">
|
|
<summary>
|
|
The viewport index.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewportTabs.ViewportTab.ViewportType">
|
|
<summary>
|
|
Represents the different possibile types of
|
|
viewports present in the layout
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportType.Viewport3d">
|
|
<summary>
|
|
a 3D view
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportType.ExtendedViewport">
|
|
<summary>
|
|
an extended view
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.TypesInLayoutPropertyName">
|
|
<summary>
|
|
Property name for TypesInLayout
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.TypesInLayout">
|
|
<summary>
|
|
Retrieves an array of the type of viewports present in this layout.
|
|
The index of the type in the array corresponds to the viewport in the screen,
|
|
with index 0 being the top left corner, and the index increasing
|
|
in a clockwise direction from there.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout">
|
|
<summary>
|
|
ViewPanel layout configurations
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_1">
|
|
<summary>
|
|
Single viewport
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_2V">
|
|
<summary>
|
|
2 vertical viewports
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_2H">
|
|
<summary>
|
|
2 horizontal viewports
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_2HT">
|
|
<summary>
|
|
2 horizontal viewports, big on top
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_2HB">
|
|
<summary>
|
|
2 horizontal viewports, big on bottom
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_3VL">
|
|
<summary>
|
|
3 viewports, 2 vertical on left
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_3VR">
|
|
<summary>
|
|
3 viewports, 2 vertical on right
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_3HT">
|
|
<summary>
|
|
3 viewports, 2 horizontal on top
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_3HB">
|
|
<summary>
|
|
3 viewports, 2 horizontal on bottom
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_4">
|
|
<summary>
|
|
Default layout, four quadrant viewports
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_4VL">
|
|
<summary>
|
|
4 viewports, 3 vertical on left
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_4VR">
|
|
<summary>
|
|
4 viewports, 3 vertical on right
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_4HT">
|
|
<summary>
|
|
4 viewports, 3 horizontal on top
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_4HB">
|
|
<summary>
|
|
4 viewports, 3 horizontal on bottom
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.ViewportLayout.VP_LAYOUT_1C">
|
|
<summary>
|
|
1 central viewport?
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.CurrentLayoutPropertyName">
|
|
<summary>
|
|
Command property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.CurrentLayout">
|
|
<summary>
|
|
The configuration of the viewports in this tab.
|
|
This variable defines how the viewports are laid out.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.CommandPropertyName">
|
|
<summary>
|
|
Command property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.Command">
|
|
<summary>
|
|
Command associated with the viewport button.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.DeleteCommandPropertyName">
|
|
<summary>
|
|
Delete Command property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.DeleteCommand">
|
|
<summary>
|
|
Delete Command associated with the viewport button.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.CreatePresetCommandPropertyName">
|
|
<summary>
|
|
Create Preset Command property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.CreatePresetCommand">
|
|
<summary>
|
|
The command for creating a preset from this tab.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.IsActivePropertyName">
|
|
<summary>
|
|
IsActive property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.IsActive">
|
|
<summary>
|
|
Represents whether this viewport is currently active.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.IsHighlightPropertyName">
|
|
<summary>
|
|
IsLocked property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.IsHighlight">
|
|
<summary>
|
|
Represents whether this viewport is currently highlighted.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.IsLockedPropertyName">
|
|
<summary>
|
|
IsLocked property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.IsLocked">
|
|
<summary>
|
|
Represents whether this viewport is locked, or undeletable.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.IsEditingPropertiesName">
|
|
<summary>
|
|
IsEditing Property name.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.IsEditingProperties">
|
|
<summary>
|
|
Determines whether the ViewportTab is an in editing state.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.ShowEditingPopupCommand">
|
|
<summary>
|
|
The command to run to show the editing popup.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.ViewportTabs.ViewportTab.StatusName">
|
|
<summary>
|
|
Status Property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.Status">
|
|
<summary>
|
|
Status of viewport tab like: preset is created, preset is not created, etc
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.ViewportTabs.ViewportTab.OwningViewportsViewModel">
|
|
<summary>
|
|
The owning Viewports VM object.
|
|
</summary>
|
|
</member>
|
|
<member name="T:UiViewModels.Workspaces.WorkspaceLoaderItem">
|
|
<summary>
|
|
Represents a Workspace loader
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.NamePropertyName">
|
|
<summary>
|
|
Name property name.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.Name">
|
|
<summary>
|
|
The name of the Viewport.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.FullPathPropertyName">
|
|
<summary>
|
|
FullPath property name.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.FullPath">
|
|
<summary>
|
|
The full file path of the Workspace root file.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.IdentifierPropertyName">
|
|
<summary>
|
|
Identifier property name.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.Identifier">
|
|
<summary>
|
|
The workspace identifier (language-independent key)
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.IsActivePropertyName">
|
|
<summary>
|
|
Whether or not this is the Active workspace (loaded).
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.IsActive">
|
|
<summary>
|
|
The workspace identifier (language-independent key)
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.RunScriptPropertyName">
|
|
<summary>
|
|
Run Script options.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.RunScript">
|
|
<summary>
|
|
Run script.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.RunScriptPathPropertyName">
|
|
<summary>
|
|
Run Script path options.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.RunScriptPath">
|
|
<summary>
|
|
Run script path.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.RunScriptExitPathPropertyName">
|
|
<summary>
|
|
Run Script exit path options.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.RunScriptExitPath">
|
|
<summary>
|
|
Run script exit path.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.SubsystemsPropertyName">
|
|
<summary>
|
|
Subsystem options.
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.Subsystems">
|
|
<summary>
|
|
Subsystems.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.CommandPropertyName">
|
|
<summary>
|
|
Command property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.Command">
|
|
<summary>
|
|
Loader Command parameter
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.CommandParameterPropertyName">
|
|
<summary>
|
|
Command Parameter property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.CommandParameter">
|
|
<summary>
|
|
Loader Command parameter
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.DeleteCommandPropertyName">
|
|
<summary>
|
|
Command property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.DeleteCommand">
|
|
<summary>
|
|
Delete workspace Command
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItem.IsSystemWorkpacePropertyName">
|
|
<summary>
|
|
IsSystemWorkpace property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItem.IsSystemWorkpace">
|
|
<summary>
|
|
Whether this is a system workspace or not
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Workspaces.WorkspaceLoaderItem.Equals(UiViewModels.Workspaces.WorkspaceLoaderItem)">
|
|
<summary>
|
|
Equality checked for WorkspaceLoaderItems. Equality is
|
|
based on FullPath and Name being equal.
|
|
</summary>
|
|
<param name="other">the item to compare</param>
|
|
<returns>true if equal</returns>
|
|
</member>
|
|
<member name="T:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem">
|
|
<summary>
|
|
Represents a Workspace's Subsystems
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem.NamePropertyName">
|
|
<summary>
|
|
Name property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem.Name">
|
|
<summary>
|
|
The name of the subsystem.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem.DescriptionPropertyName">
|
|
<summary>
|
|
Description property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem.Description">
|
|
<summary>
|
|
The description of the subsystem.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem.ValuePropertyName">
|
|
<summary>
|
|
Value property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem.Value">
|
|
<summary>
|
|
The value of the subsystem.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem.Equals(UiViewModels.Workspaces.WorkspaceLoaderItemSubsystem)">
|
|
<summary>
|
|
Equality checked for WorkspaceLoaderItemSubsystem. Equality is
|
|
based on FullPath and Name being equal.
|
|
</summary>
|
|
<param name="other">the item to compare</param>
|
|
<returns>true if equal</returns>
|
|
</member>
|
|
<member name="T:UiViewModels.Workspaces.WorkspaceManager">
|
|
<summary>
|
|
ViewModel for Workspace Manager dialog.
|
|
</summary>
|
|
</member>
|
|
<member name="M:UiViewModels.Workspaces.WorkspaceManager.#ctor">
|
|
<summary>
|
|
Default
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.WorkspacesPropertyName">
|
|
<summary>
|
|
Workspaces property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.Workspaces">
|
|
<summary>
|
|
Set of available workspaces.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.CurrentActiveWorkspacePropertyName">
|
|
<summary>
|
|
CurrentActiveWorkspace property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.CurrentActiveWorkspace">
|
|
<summary>
|
|
The Active workspace, which also corresponds to the Loaded workspace.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.SaveAsNewCommandPropertyName">
|
|
<summary>
|
|
The SaveAsNewCommand property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.SaveAsNewCommand">
|
|
<summary>
|
|
The command that is launched once Save As New is requested.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.SaveAsDefaultCommandPropertyName">
|
|
<summary>
|
|
The SaveAsDefaultCommand property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.SaveAsDefaultCommand">
|
|
<summary>
|
|
The command that is launched once Save As Default is requested.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.RestoreToDefaultCommandPropertyName">
|
|
<summary>
|
|
The RestoreToDefaultCommand property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.RestoreToDefaultCommand">
|
|
<summary>
|
|
The command that is launched once Restore to Default is requested.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.BrowseEntryScriptCommandPropertyName">
|
|
<summary>
|
|
The BrowseEntryScriptCommand property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.BrowseEntryScriptCommand">
|
|
<summary>
|
|
The command that is launched once Restore to Default is requested.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.BrowseExitScriptCommandPropertyName">
|
|
<summary>
|
|
The BrowseExitScriptCommand property name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.BrowseExitScriptCommand">
|
|
<summary>
|
|
The command that is launched once Restore to Default is requested.
|
|
</summary>
|
|
</member>
|
|
<member name="F:UiViewModels.Workspaces.WorkspaceManager.ProcessSaveAsNewCommandPropertyName">
|
|
<summary>
|
|
ProcessSaveAsNewCommand Property Name
|
|
</summary>
|
|
</member>
|
|
<member name="P:UiViewModels.Workspaces.WorkspaceManager.ProcessSaveAsNewCommand">
|
|
<summary>
|
|
The meta command that launches the Save As New interactive dialog.
|
|
</summary>
|
|
</member>
|
|
</members>
|
|
</doc>
|